#ifndef __SETTINGS_SCENE_H__
#define __SETTINGS_SCENE_H__

#include "cocos2d.h"
using namespace cocos2d;


class Settings : public cocos2d::CCLayer
{
public:
	CCLabelTTF* mVolume ;
	CCLabelTTF* sVolume ;
    virtual bool init();  
    static cocos2d::CCScene* scene();
    void menuCloseCallback(CCObject* pSender);
    void goBack(CCObject* sender);
    void music(bool on);
    void musicOn(CCObject* sender);
    void musicOff(CCObject* sender);

    void sound(bool on);
    void soundOn(CCObject* sender);
    void soundOff(CCObject* sender);
    void musicUp(CCObject* sender);
    void musicDown(CCObject* sender);

    void soundUp(CCObject* sender);
    void soundDown(CCObject* sender);
    CREATE_FUNC(Settings);
};

#endif // __HELLOWORLD_SCENE_H__
